METALDRONE

Sparklers 1.99 Range

for the Spectrum 48/128k



CSAE.621 (on inlay card)

CSAG.621 (on cassette label)





The latest in Krail War-Droid technology is to be tested on

the toughest assault course yet built ... The "Cybasphere".

It isn't easy, it would be beyond human ability, but the

Metaldrone might just (and only just) make it!

	* 10 Levels

    	* Wide range of weaponry; ie. jetpacks, laser

          disks, missile disks, spikes and explosive

          charges, to name but a few.





PLAYING THE GAME



You are the METALDRONE, the latest in a series of

war-droids. To test your ability, you have been

placed on the Cybasphere Assault Course, an

artificial course which consists of 10 levels.



To complete a level, you must find a disk, shoot the

Cybasphere Leader (the Leader will appear in a

certain room on each level from out of a "generator"),

pick up the missile disk that he will drop, fire the

missile at the level's exit door, and go through to the

next level.



The Metaldrone has an energy level which ticks

down gradually. A life is lost when it runs out. Each

level has its own time limit. If this runs out, a life is

lost, and the level begins again from the start.



To hinder your progress, robots known as

Cybaspheres will emerge from the "generators" that

are littered about each level. They can be shot, but

not in their boots. Touching them is fatal. Various

objects are to be found lying about, the uses of which

you must find out for yourself.





SOME OF THESE OBJECTS ARE:-



JETPACK

Fits on back of Metaldrone enabling vertical movement.



BUCKET

No use whatsoever!



BOOTS

Make the Metaldrone able to jump.



LASER DISK

Increments laser power.



RUBBER DUCK

Gives you extra time.



EXIT SIGN

Pretty obvious!



BALL AND CHAIN

Stops Metaldrone from moving (temporary).



MISSILE DISK

Gives you a missile.



NRG PACK

Gives you full energy.



XTRA DISK

Gives you an extra life.



BOMB

Lethal.



SPIKES

Lethal.





KEYS



Q - jump up

O - left

P - right

B,N,M,SymbolShift,Space - fire laser

0 - fire missile at door

CapsShift and Fire - quit





LOADING INSTRUCTIONS



Make sure that your cassette deck is correctly

connected to the computer, and that any joystick

interface is also connected.



Place the cassette in the cassette deck and rewind if

necessary.



Type LOAD "" and press Enter.



Press Play on the cassette deck.

