MONKEY ISLAND ADVENTURE



A text adventure coded using the

Graphic Adventure Creator by

Incentive Software



Based upon the game

'The Secret of Monkey Island' 

created by Ron Gilbert and 

published by Lucasfilm Games



(c) 1990 Ron Gilbert/Lucasfilm Games



This is an entirly not for profit venture

and is just a coding exercise.



ZX Spectrum Version



Developed by Patrick Furlong

Loading Screen by Neil Parsons



-



Loading



You know the drill by now! 



The game can either be loaded in 128 Tape Loader

or 48k BASIC.



You can navigate through this small demo using

the commands:



NORTH, SOUTH, WEST, EAST

NORTH-WEST, NORTH-EAST

SOUTH-WEST, SOUTH-EAST



or ENTER to enter buildings.



To talk to characters, just type in either



PIRATE1 PIRATE2 PIRATE3 SHADY

LOOKOUT PRISONER1 PRISONER2



depending on who you want to talk too.



Hint: This game does NOT follow conventional rules

for those who plan to map out this demo, it's best

to split it into sections.



Hint: Something you are told will be of significance

in the full game.



Vx.1 - Created using a real Spectrum in 1999 with

minimum rooms and no interactive elements.



V1.0 - Demo Version, expanded from original version

with rooms and interactive elements included.





With Thanks To:



deadpan666, polomint, Retrobothers,

Bermondsey Bob, Dwayne Dibley,

Macc and finally



Martijn Van Der Heide of World of Spectrum