﻿THE PLOT:

Evil Doctor Gero, from Red Ribbon Army, has kidnapped little

Son Goku and jailed into an alternative dimension in time and

space, with the object to avoid him to abort his evil plans for

conquering the World.



However, Gero doesn't know that every world, independently

of time and dimension where it is, has got its own Holy Dragon

of Wishes.  Help Goku to find the Dragon Balls to escape from

his dimensional jail and to avoid Gero's plans come true!





CONTROLS:

You can use Kempston and Interface II joysticks, as well as

cursor keys + 0 to move Son Goku in the next way:  Left &

Right to rotate character, Up to advance, Down to cast

Kame Hame Ha and Fire to jump.



STAFF:



       Game concept and map and level design

          	ALEJANDRO ORITZ (Nai)



            Graphics and loading screen

		MANUEL GOMEZ (Baron Ashler)



To code the game, we use the next hardware and software

tools:  ZX Spectrum +2, 3D Game Maker (Spectrum), Art

Studio 128 (Spectrum) and "Rutina de Carga con

Contador" (Spectrum)



Developed in Seville during 1994-1995, under the

	INFOWORD SOFTWARE group name

Rescued from dust and oblivion, and released in Seville on

         September 2011.





ABOUT COPYRIGHT:

This game is a freeware fangame without any for-profit that use only the

name and (recreated) images of two characters from this well-known

manga.  Apart of this, it has not anything to do with the argument, other

characters and other products related with it (anime or videogames).



DragonBall, Son Goku y Doctor Gero (Makigero) are owned by Bird

Studio y Akira Toriyama (C) 1984 Bird Studio - A. Toriyama

3D Game Maker is owned by CRL Group PLC.  (C) 1987 CRL Group PLC.

Art Studio is owned by Oxford Computer Publishing (C) 1985 Rainbow

Software Ltd. - Oxford Computer Publishing.

Rutina de Carga con Contador was coded by Eduardo Martin Torices

for Microhobby #191 magazine.  Microhobby is owned by Hobby Press.

(C) 1984 Hobby Press.



