﻿Zeppelin 

Games



NINJA 

commando		SPECTRUM LOADING INSTRUCTIONS

					LOAD ""



The game has 8 horizontal scrolling levels.

The object of the game is for your ninja to

travel right through to the end of the level

by jumping and running across the

platforms and structures.

The ninja starts a level without a weapon

and the only way to kill other ninjas etc is

by jumping on them.  Certain flying enemies

cannot be killed this way.



		CONTROLS



JOYSTICK  Sinclair Joystick

FIRE - fire weapon



		JUMP UP



JUMP				JUMP

UP LEFT			UP RIGHT



RUN LEFT			RUN RIGHT



KEYBOARD



		Q UP	



O LEFT				P RIGHT



		A FIRE



SPACE - PAUSES GAME



Every few alien kills a weapon is

left which can be picked up, starting

with a ninja star, then grenade, 

flames and machine gun.  All

enemies can be killed with a

weapon.



Enemie ninjas appear randomly

from openings and buildings.  Your

ninja is killed when in contact with

any enemy or when he falls to the

abyss at the bottom of the screen.

When killed your ninja returns to

where he last stood still and loses

the weapons.



The ninja is not killed by enemies

who have just appeared from an

opening (they flash colour to

indicate this).  Each level has a bonus

timer, with bonus points added up

at the end of a level.



Have you played Jocky Wilson's

Darts Challenge, Zeppelin's

definitive darts game?



Efficient production techniques and immediate cash advances

could see your game on the market within 3 weeks.  Send for

fast valuation within 24 hours to the address shown.



The program code, graphics, music and artwork of this game

are the copyright of Zeppelin Games and may not be

reproduced, stored or hired without the written permission of

Zeppelin Games Limited.



(C) 1989 Zeppelin Games Ltd

28 Osborne Road, Jesmond, Newcastle Upon Tyne NE2 2AJ UK



