NINJA HAMSTER

The honourable Ninja Hamster returns home from his long journey across the
seas. Only to find his village being terrorised by his arch-enemies, 
'Sinister Rat' and the Lizard of Death and their gang of joy-seeking 
villians.

Ninja Hamster, eyes blazing with fury at this malicious intrusion on his 
home domain hurls himself on his enemies in a frenzy of flying fists, 
knashing teeth and kicking feet. He unleashes his deadly art on his 
tormentors.

With a combination of different teeth-smashing and bone-crushing attack 
moves you seek to delete your opponents stamina which is shown on the left
side of the screen. A munch is taken out of your apple with every fall. To
completely liberate the village you must destroy all eight members of the
gang.

On the 48K version members of the gang have to be loaded two at a time. So
remember to stop the tape after the main program has loaded.

Main Program	- 'Sinister Rat'
		- 'Lizard of Death'

Load 1		- 'Mean Monkey'
  		- 'Barmy Bee'

Load 2		- 'Crazy Cat'
		- 'Perilous Parrot'

Load 3		- 'Mad Dog'
		- 'Loony Lobster'

JOYSTICK CONTROLS FOR MAN FACING RIGHT

               JUMP UP                              HI-KICK
                  ^   JUMP FORWARD                     ^    FLYING KICK
                  |  /                                 |  /
     WALK LEFT<--------> WALK RIGHT            BLOCK<--------> MIDDLE KICK
                  |  \                                 |
                 DUCK HI-KICK                          V
                                                    LOW-KICK
          
           WITHOUT FIRE BUTTON                 WITH FIRE BUTTON              
                PRESSED                            PRESSED

 Controls for man facing left are reversed.   (Punch is only the fire button
                                                      pressed)

KEY CONTROL

 I = LEFT                                     A = DUCK
 O = RIGHT                                    P = PUNCH
 Q = JUMP UP                                  P = LOW-KICK (while ducking)
 W = JUMP FORWARD                             S = HI-KICK
 K = FLYING-KICK                              L = MIDDLE-KICK
 I&P = BLOCK (right facing man)
Cap shift and space returns to menu.


PROGRAMMERS:

Is your software good enough for CRL. If it is contact Michael Hodges on
01-985 2391 or write to the ZEN ROOM, UNIT 7D KINGS YARD, CARPENTERS ROAD,
LONDON E15 2HD
