N.O.M.A.D
from OCEAN

THE GAME
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Out in the vastness of space lies the heart of an Intergalactic
Criminal Network, TALOS, a man-made asteroid slowly spinning through
the void, spreading its evil through the Universe. At the head of this
seemingly unstoppable force sits one man, the unspeakably vile Cyrus
T.Gross.
  A name spoken only in whispered voices, Gross is the embodiment of
all that is criminal. Avoiding any attempt to curtail his ever
spreading empire, he has crushed all opposition and seems invincible,
ruling his depraved Zealots with a fist of iron and a heart of ice.
  In a last ditch attempt, the rulers of the Free Worlds have called
in the Nemesis organisation, a hardened cadre of humanoid and robotic
freebooters who have assigned N.O.M.A.D. 471 (Nemesis Organisation
Mobile Attack Droid) to penetrate Gross's heavily armed homeworld and
destroy this vile despot once and for all.
  Your mission is to guide N.O.M.A.D. through the four sections of
Capital City towards Gross's inner sanctum.
  You arrive at the spaceport and must then progress through the
slums, into the city centre and penetrate the HQ; "Dun Dentin', before
you reach his personal quarters for the final deadly confrontation.
  Many dangers await you in all sections of Capital City. In true
cowardly style, Gross has installed magnotrons, heat-seeking missiles,
and an infinity of equally deadly obstacles, all of which must be
confronted and conquered.

N.O.M.A.D. 471 Specifications
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  Autonomous war-droid with high-intelligence, Infra-red visual
receptors and high-frequency audio-receivers.
  Fitted with anti-gravity pods and twin thrusters functional in both
forward and backward directions and capable of great speeds with a
high degree of manoeuvrability.

Armament
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Titanium body shell ... Not totally impregnable. Two magnum 57 calibre
blasters. The N.O.M.A.D. 471 series is as yet untested. This is his
first and possibly deadliest mission. The chances of survival are
slim ...
  The freedom of the Universe is in your hands.
  We salute you!

Controlling your Robot
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Your N.O.M.A.D. droid can be controlled using either a joystick or
the keyboard.

Forward Thrust  - R or U
Backward Thrust - D or J
Rotate Left     - Z or M
Rotate Right    - X or Symbol Shift
Fire            - 5 or 7

Status and Scoring
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  On-screen scoring gives a complete status of the game achievement
and level reached. It shows the current score and number of lives
remaining (you begin with 4).
  Bonus lives are awarded at various stages of play and you can
monitor your success by the speed of the score counter.

Playing Features
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Inertia - Your droid will not stop instantly if you cease acceleration
    but will slowly decelerate. If you apply the 'brakes' the
    deceleration will obviously be greater. However it is also
    possible to slow down by turning 180 and then applying
    acceleration. (This is useful for shooting things that are
    chaisng you.)
Magnetic Walls - Cyrus has placed large banks of Magnetrons along
    some of the city walls. When active these devices will attract
    N.O.M.A.D.'s metallic armour, luring him towards the guns and
    slowing him down.
Homing missiles - These appear from silos in the surface of the
    Asteroid and once targetted are difficult to lose.
Artillery - The whole Asteroid is heavily fortified and Cyrus has some
    of the most efficient heat guns in the known Universe. Even to be
    caught in the blast from one of these shells is instant death.
Robothugs - Cyrus has a whole planet dedicated to producing his
    personal protectors, the Robothugs. These delightful examples of
    the roboticist's art are programmed to make a suicide run at
    anything or anyone who looks as if they may be even thinking about
    attacking their master.
Gateways and Switches - The various sections of the Asteroid have many
    gateways to partition them. These can be opend and closed by
    brushing past the switches on the side walls. However because of
    the appalling maintenance droids, pushing a switch may not
    necessarily open the door that it should!
