PEKING

David Sanders

COMPLETE GAME

It's a fiendish brain-puzzler is Peking. But as it's been around for
billions of years, we though we'd put it on the cassette to give you
something to think about over Yuletide.

What you have to do is remove all the tiles by pairing them off with
identical ones. Easy-peasy? No. Because you can only pair off those
tiles which don't have any tiles on top of them, or those which occur
at the end of a row (left to right). Makes things a bit trickier,
doesn't it?

To remove a tile, move the arrow onto it and hit fire. Then move to
it's partner and hit fire again, and if it's allowed to be removed (ie
it's not under another or in the middle of a row), the pair will
disappear. To cancel a wrong tile, just click on any other tile. There
are four tiles of each symbol.

To call up the options menu, move the arrow onto the menu icon at the
top of the screen and press fire. You can then list the tiles, change
the view, look at all the tiles layer by layer and take back any moves
you want.

It's all dead useful, but if you use Show Moves, Look Under or
Back/Forward you'll get a one minute time penalty. Considering you've
got 30 minutes to do the whole puzzle, it's quite a hefty price to
pay.

CONTROLS

Joystick or keyboard

Q	Up
A	Down
O	Left
P	Right
SPACE	Fire

(taken from Your Sinclair issue 73)
