﻿A QUESTION

OF SPORT



ELITE



GAME FEATURES



Welcome to "A Question of Sport", the home computer version.  Introduced by David Coleman, with team

captains Ian Botham and Bill Beaumont, you at last have the chance to compete in the B.B.C's most

popular TV Sports Quiz of 1988 on the same kind of one-to-one basis as your favourite sporting stars do

on the show itself.  In selected version you can play as Bill's or Ian's team with the options of a one-

or two-player game.  You can pit your wits against your family, your friends or, if you're on your own, against

your computer - and you don't have to wait for the show to appear on TV.  Now you can play whenever

you feel in the mood!



When loading the game you will be asked whether you want to play a one- or two-player game.  Move

the cursor over your choice and SELECT.  On some versions of the game you will be able to define the

keys you want to use (see PLAYING INSTRUCTIONS) as well.  Choose your specialist subject by selecting

the correct icon fromm the icons at the sides of the screen.  Then select your other two team members

so that they best compliment your team captain's specialist subject.  In 1 player mode in SPECTRUM,

AMSTRAD AND COMMODORE versions, choice of a captain is predetermined - then you select two

team members.  The computer selects its team members.  If you are playing a two-player game, your

opponent will be asked to select his or her team and specialist subject.  At some stage (depending on

which machine you have) you will be asked to choose which block of questions you want to answer.



The game has six exciting rounds that will test your knowledge of the sporting world to the limit.



The first is a "Pictureboard" round.  This is an individual round.  Each member of each team will be asked

one question.  The first question will be asked of a member of team one, the second of a member of

team two.  Thereafter questions will alternate.  Each individual will be asked to choose one of the twelve

numbered squares displayed: it will highlight to reveal the Olympic type sports symbol for the sport the

question will be about.  Wait while David asks the question, then select your answer from the four displayed,

using the cursor and SELECT.  If you get it right, you'll get 2 points; if you answer incorrectly, or "TIME

OUT" is called, the opposing team will be given a chance to identify the correct answer for 1 bonus point.

Each question will be asked only once.



Round two is called "Mystery Personality".  This is a team round.  Each team will be asked to identify the

"MYSTERY PERSONALITY".  You'll be given three clues to the personality's identity.  After each clue, you

will have a chance to select your answer from a choice of four: you will get 3 points if you answer correctly

on clue #1, 2 points on clue #2, and 1 point on clue #3 - but BEWARE! - If you answer incorrectly your

turn is over.  So if you can't answer clue #1 or #2, DO NOTHING - wait for the next clue.  But if you 

answer incorrectly or, "TIME OUT" is called on the last clue, the opposing team will be given a chance

to identify the correct answer for 1 point from the four shown.



"Home or Away" comes next.  This is an individual round.  Each member of each team will be asked to

select one question, either "Home or Away".  The Home question is on your specialist subject: Away is

on a different subject.  There's 1 point for each correctly answered home question and 2 for a correct Away

answer.  The first question will be asked of a member of team one, the second question will be asked of

a member of team two.  Thereafter the question will alternate.  If you answer incorrectly, or "TIME OUT"

is called, the opposing team will be given a chance to identify the correct answer for 1 bonus point from

the four answers shown.



"What Happened Next" speaks for itself.  This is a team round.  Each team will be asked one question.

You will be given an outline of an event.  Then David will describe four possibilities of "What Happened

Next".  Finally you will be asked to identify from the four options shown the correct answer.  Beware - David

will describe "What Happpened Next" only once!



Round five is the "Quick Fire Round".  If you are playing the Spectrum or Amstrad CPC games, you will

get 45 seconds to answer nine questions.  After each question you will have a chance to select your answer

from a choice of four.  If you answer correctly you will score 2 points.  If you answer incorrectly, you will

score nothing, and incur a two second time penalty.  You will only get one chance to answer each question.

Incorrectly answered questions and/or any unanswered questions remaining if David calls "TIME OUT" are

not passed to the opposing team.  If you are playing any other versions of the game the sequence is

different.  After each question you'll have a chace to select your answer from a choice of four.  Again

you'll get 45 seconds to answer 9 questions.  However, whether you are playing the 1 or 2 player game,

the first player to select an answer will stop the clock.  David will tell the team who answered first whether

their answer was correct and if it is, they will get 2 points.  If not the opposing team will get 1 point.

Only the first answer selected for each question will be considered.



The last round is another Pictureboard round:  all you have to do is to select from the remaining squares

and answer the questions they conceal - your last chance to prove your mettle!



To ensure that this version of "A Question of Sport" provides many hours of entertainment and education.

It has been designed to minimise the repetition of questions and answers.  Selected versions of "A Question

of Sport" will therefore prompt you after you have played four games to load a new question block (to

do this see the playing instructions).  Other versions may start to repeat some questions after four games.

When this happens you are recommended to select another question block which contains fresh questions.



"A Question of Sport" is an enthralling game for young and old alike and the only limit is your own

knowledge.  Good luck!



		LOADING INSTRUCTIONS



		SPECTRUM 48K			LOAD""Return

		SPECTRUM 128K			Use LOADER

		SPECTRUM +3			Use LOADER

		AMSTRAD (Cassette)		CTRL and ENTER

		AMSTRAD (Disc)			RUN "QOS"

		COMMODORE 64 (Cassette)		SHIFT + RUN/STOP

		COMMODORE 64 (Disc)		LOAD "QUESTION",8,1

		ATARI ST			Insert Disc and Reset

		AMIGA				Insert Disc and Reset

		PC				When on appropriate drive, with disc inserted,

						logo onto disc drive (eg. A: Return) and type

						QOS Return.



PLAYING INSTRUCTIONS



SPECTRUM



Joystick and Predefined Keys.

Players 1 & 2:	Q = UP

		O = LEFT

		P = RIGHT

		A = DOWN

		SPACE BAR = SELECT

		D = SPEED UP & SLOW DOWN



__________________________________________



AMSTRAD



Joystick and Predefined Keys.

Players 1 & 2:	Q = UP

		O = LEFT

		P = RIGHT			AMIGA

		A = DOWN			

		SPACE BAR = SELECT		Joystick and Predefined Keys.

						Player 1 - 	Joystick Port 2

___________________________________________			^ = UP

								  = DOWN

COMMODORE 64							< = LEFT

								> = RIGHT

Joystick and Predefined Keys.					Left SHIFT = SELECT

Player 1 - 	Joystick Port 1			Player 2 - 	Joystick Port 1

		W = UP						Q = UP

		X = DOWN					Z = DOWN

		A = LEFT					X = LEFT

		D = RIGHT					V = RIGHT

		S = SELECT					Right SHIFT = SELECT

Player 2 - 	Joystick Port 2

		@ = UP

		?/ = DOWN			Both Players -

		: = LEFT					F1 = SLOW SCROLLING SPEED

		"=" = RIGHT					F2 = MEDIUM SCROLLING SPEED

		; = SELECT					F3 = FAST SCROLLING SPEED

								F10 = ABORT

___________________________________________

						_________________________________________________________

ATARI ST



Joystick and Predefined Keys

Player 1 - 	Joystick Port 1			

		^ = UP				PC

		  = DOWN		

		< = LEFT			Joystick and Predefined Keys.

		> = RIGHT			Player 1 - 	^ = UP

		Right SHIFT = SELECT				  = DOWN

Player 2 - 	Joystick Port 0					< = LEFT

		Q = UP						> = RIGHT

		Z = DOWN					Return = SELECT

		X = LEFT			Player 2 - 	Q = UP

		V = RIGHT					A = DOWN

		Left SHIFT = SELECT				O = LEFT

Both Players - 							P = RIGHT

		F1 = SLOW SCROLLING SPEED			Space Bar = SELECT

		F2 = MEDIUM SCROLLING SPEED	Both Players - 

		F3 = FAST SCROLLING SPEED			F1 = SLOW SCROLLING SPEED

		F9 = 16 SHADE TOGGLE				F2 = FAST SCROLLING SPEED

		F10 = ABORT					F3 = (When pressed on the first screen) = HELP

								F10 = ABORT



					A QUESTION 

					 OF SPORT



The BBC and A Question of Sport are trade marks of the British Broadcasting Corporation.

Copyright (C) 1986 The British Broadcasting Corporation.

Format of the Programme Copyright (C) 1986 The British Broadcasting Corporation.



Format of the program and source code copyright (C) 1988 Elite Systems Ltd.

All rights reserved worldwide.  Unauthorised copying, lending, broadcasting or resale without the express written permission from Elite Systems Ltd is strictly prohibited.



Guarantee:



This software product has been carefully developed and manufactured to the highest quality standards.  Please read carefully the instructions for loading which are included.  If for any reason you have difficulty in running the program, and believe that the tape is defective, please return it directly to the following address:



Customer Services Dept

ELITE SYSTEMS LTD., EASTERN AVENUE, LICHFIELD, STAFFS WS13 6RX, ENGLAND   UK HOTLINE (0543) 414885



Our Quality Control Department will test the product and supply an immediate replacement at no extra cost.  Please note that this does not affect your statutory rights.



Screen shots taken from various computer formats.





Elite.







	











