Rapid Fire

1987 Mastertronic



THE GAME

An abandoned warehouse in the old industrial sector of the city has been taken over by a 

notorious gang of criminals who are using it as their Headquarters. Its location is perfect -the 

area is completely deserted -so no-one could possibly know that they're there, or do they? 



Acting on a tip off the police have been watching the area closely and have been monitoring the 

activities of the gang for several months. Inside the warehouse an impressive array of 

computerised equipment has been installed, and with the help of an expert programmer who has 

been lured away from a computer games publisher by the prospect of vast sums of money, the gang 

have discovered a way of temporarily suspending the security systems in 4 of the biggest banks 

in the city. That was the difficult part, all they have to do now is to plan where and when they

are going to make their first hit. However, unfortunately for them they hadn't counted on you as

an ace undercover cop, putting a halt to proceedings -and that's putting it mildly! 



GAMEPLAY 

Getting into the warehouse didn't prove to be too difficult, but the rest of your mission 

certainly could be. Your instructions are to destroy the warehouse and all the equipment in it, 

but in order to do this you must reach the master level of the building where the central power 

electrode is stored. If you manage to reach this point your presence will start off a chain 

reaction and the building will be destroyed. However, before you reach the master level you must

negotiate the preceding 5 levels. On levels 1, 2, 4 and 5 there is a plasma computer which must 

be deactivated before you can go any further. This is done by shooting the rotating plasma vent 

when active (coloured red). 



However, don't run away with the idea that you're going to have this mission all your own way. 

Remember you're up against arch criminals who have probably annihilated more cops like you in 

their time than you've had hot dinners! 



POINTS 

Unarmed Men        1000 points      Grenades 500 points 

Armed roof snipers 5000 points      Missiles 500 points 



CONTROLS 

Joystick 

LEFT      move left 

RIGHT     move right 

DOWN      squat (left and right may be active at the same time) 

FIRE      FIRE 

UP/left   aim diagonal left 

UP/right  aim diagonal right 

UP/fire   jump up (this action causes enemy to release grip if required) 



KEYBOARD 

The keys are redefinable or use: 

Q  -  Up     P  -  Right 

A  -  Down   Space  -  Fire 

O  -  Left 



Joystick Options 

Kempston, Sinclair, Interface II 



LOADING INSTRUCTIONS 

Type LOAD"" and press ENTER 



================================================================================================

The program code, graphic representation and artwork are the copyright of Mastertronic and may 

not be reproduced, stored, hired or broadcast in any form whatsoever without the written 

permission of Mastertronic. All rights reserved. 



(c) Mastertronic Limited 1987 



Made in Great Britain 

Design Words & Pictures Ltd. London 

