Sam Spade

Sam Spade works in the mine
Digging Kryptonite
The monsters that protect the stuff
Make him shake with fright

He meets them on the ladders
On platforms left and right
His only hope's to dig a trap
They're much too mean to fight

Quick! You've got one trapped Sam
Bash it on the head
Watch out! Oh no! too late my boy
The thing's turned green instead

RED monsters are not nice, its true
But GREEN ones are worse still
If Sam ever stops digging traps
He'd better make out his will

The YELLOW beast is rarely seen
The mere thought makes Sam sweat
Their last meeting was something
That he'd MUCH rather forget

Those monsters rush him off his feet
They never will fight fair
Good grief! His face is turning BLUE!
They've cut off poor Sam's air



PLAYING CONTROLS
Sam Spade is compatible with the Kempston Joystick.
The key controls to manoeuvre Sam around the mine are;

Z - Moves Sam to the Left
X - Moves Sam to the rightr
K - makes Sam climb up the ladders
M - makes Sam climb down the ladders
L - Makes Sam dig a hole, fill a hole.

S - To start the game
H - To hold.

PLAYING SAM SPADE
Move Sam through the mine, digging holes as you go.

When a monster drops into your trap, you can encourage him to fall to his death
by applying a msart tap to his head with your spade. If you leave him trapped
for too long however, he will mutate into a more durable form, changing colour
in the process.

Don't dig too many holes though, it makes it difficult to escape in a hurry.

In order to be killed;

RED monsters must fall through 1 level
GREEN monsters must fall through 2 levels
YELLOW monsters must fall through 3 levels

SCORING

Red, Green and Yellow monsters score 100, 200 and 300 points respectively, plus
an extra 100 points for each additional level they are dropped through (e.g. if
a Red monster falls 2 levels then you score 200 points)

At the end of each phase any oxygen remaining is added to your score. Sam gets
an extra life if your score reaches 6,000 and another one if you manage to clear
twelve mines; plus 5,000 points overtime bonus.

NB: If Sam's oxygen level falls below 200 he starts to slow down, if it reaches
0 he dies.
