THE GAME



"Mission 201 was doomed from the start. Why did I ever 

let you talk me into this Foley? Sending out our one and 

only functioning Bio-mech to survey the ruins was just 

plain dumb. No, I take that back. T's not fair, it wasn't 

plan dumb at all, it was SPECTACULARLY dumb. Of course he 

crashed you idiot  you forgot to teach him to fly the 

goddamned plane!

	At least you had the brains to give it a standard 

survival kit and radio. If that heap of junk of yours can 

find the radio and switch it to distress beacon 

frequency, perhaps we can get the overgrown Coke can back 

after all. God help us after all if it turns out as dumb 

as you. One billion dollars worth of taxpayers money and 

you sent it on a joyride to take some pictures!! I don't 

care if you DID find something moving in the city, if we 

don't get that robot back I will personally drop you in 

the ruins to find it. In several pieces and without a 

parachute. Now get out before I rearrange your 

anatomy..."



	Biomech 1 (or Sydney to his friends) is lost in the 

ruins of a very strange city on Alpha Five. His creator, 

Scientist Foley , has been threatened with a painful end 

to his brilliant career if he doesn't come home in 

approx. one piece.

	What you have to do is guide Sydney out of the city 

by finding the radio that was in the plane when he 

crashed it. Switching this on will allow the expedition 

to locate the robot and pick him up. What no-one has yet 

realised however, is that the city is not entirely 

ruined. It is still home to a number of mean and ugly 

droids, left over from the better days. When all the 

things that lived here up and went to wherever it was 

they up and went to, someone  sorry someTHING, forgot to 

switch them off. If Sydney encounters one of these little 

harmers, the conversation is liable to be short, but not 

sweet.

	To stay intact in the city, Sydney will need to 

solve the problems which confront him by using the 

objects to be found to hand. For instance to open a 

ticket barrier you need a ticket. You get tickets from 

ticket machines  if you have a coin. Cunningly simple, 

huh?

	The good news is that the days are long on Alpha 

Five, so you can at least see what you're doing. The bad 

news is that so are the nights, so you can't. Unless you 

can find something to help, that is. (HINT)

	The droids are running on simple programs and have 

been doing the same things in the same places for 

thousands of years. (SECOND HINT)

	Objects that can be picked up include disks, flags,, 

coins, lamps etc and will all operate logically in the 

environment (THIRD AND FINAL HINT)



JOYSTICK (KEMPSTON, SINCLAIR, or CURSOR)

Or

Z,C,B,M,CAPS			= Turn left

X,V,N,SYM,SPACE			= Turn right

Q,W,E,R,T,Y,U,I,O,P		= Forward

A,S,D,F,G,H,J,K,L,ENTER	= Lamp on/off

1,2,3,4,5,6,7,8,9,0		= FIRE

Fire to start



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(c) Mastertronic Limited 1987



Made In Great Britain

Design: Words & Pictures Ltd. London



