Subterranean Stryker
--------------------

Your Mission Objective:

Descend through the alien cave systems to the enemy fortress destroying
alien guards and rescuing the captive humans. On your way you will encounter
many indigenous hazards, which must be avoided at all costs. Your craft
is protected from minor collisions by an invisible energy shield, this will
not, however, protect you from more serious collisions with enemy plasma
bombs etc., so... exorcise extreme caution!!!!!(sic).

On each of the lower levels is an enemt fuel dump. You can steal fuel and
energy from these by simply flying up to the nozzle. When you have rescued
all eight men from each level the energy gate will disappear enabling you
to descend to the next target. Should you delay too long on any level the
alien command saucer will lock on to your position and attempt to ram you.


Featues - 48K Spectrum Only:

* Five levels of eight smooth scrolling screens!
* Omni directional movement!
* Animated humanoids in need of rescue!
* Mean alien cave fighters!
* Time scale reactive homing saucer!
* Speech (Currah micro-speech unit required)!
* Cross sectional Cavern Scanner! (Showing aliens, humanoids, caverns and
  you)!
* Fuel and shield energy indicators!
* Refuelling points!
* Multicolour high power laser cannon!
* Many coloures sprites - Hyper worms! Curious moles! Shield piercing mega-
  drills! Treacherous termites! Spiders! Rockets!... and many more!

Does not include vector graphics (impossible on a T.V.) nor 1,230,327.5
separate rooms, or any intentional political overtones.

The program supports most joystick protocols or, if you prefer, use the
following keys:

Up:-                    Q, W, E, R, T.
Down:-                  A, S, D, F, G.
Reverse:-               Caps: Z, X, C, V.
Thrust:-                L.
Fire:-                  enter.
Pause:-                 Y, U, I, O, P.
Return to Menu:-        Break.

(C) INSIGHT
Higher Parr Street, St. Helens, Merseyside.

(Transcribed by Robin Stuart)
