SURVIVORS
(Atlantis)


LOADING
To load, press LOAD"". Press PLAY on your cassette recorder. The
programme will now load automatically. (The programme is recorded on
both sides of the tape. In case of loading difficulty, turn over the
tape, rewind to the beginning and load again.)

Controls:
Q = UP, A = DOWN, O = LEFT, P = RIGHT
1, 2 & 3 to access Droids
4 & 5 together to start new life
BREAK and CAPS together to start new game
ENTER to pause game

GAME

Your mission is to rescue almost a thousand survivors from a
hibernation dome, damaged in the recent nuclear war. To complete the
task you must guide three Droids through the seven levels of the
building and teleport the survivors to safety.

Each of the Droids has a different function. Droid 1 can tunnel
through tons of earth at high speed. Droid 2 is a very advanced Droid
whose function is to teleport the survivors to safety. Droid 3 is a
Droid of immense strength, used for moving fallen boulders (although
even he can only move one at a time).

The damage to the dome is so severe that the slightest mistake can
result in a fall of boulders. If one of your Droids is hit by a
boulder, serious power loss will result. Beware also the Mk.1
'Guardian' Droids, left in the dome to maintain the life support
systems. Their circuits were damaged by the nuclear fall-out and they
are now hostile. Contact with one of these will also cause serious
loss of power. The only way to dispose of these mutant Droids is to
trap or crush them with a boulder.

Every move must be planned to ensure that your Droids do not become
trapped. Failure of your mission will result in certain death for the
SURVIVORS.
