<See picture TerramexPrologue.jpg>
<See picture TerramexObjects.jpg>

TERRAMEX

... and there we have it, gentlemen", concluded Count Darnit.  "Eyestrain disappeared twenty years
ago when the scientific world pooh-poohed his idea of a giant asteroid colliding with the Earth.  Now
the asteroid has appeared and only Eyestrain can destroy it. We have to find him!"

" 'ow long 'ave we?" asked Henri Beaucoup, fierce gallic eyes flashing. The most famous duelist in
France, he once killed a man for asking him directions.  "I am an onion seller, not an atlas!" he
explained.  His prowess on the unicycle, a legend.

"Not long, Henri" conceded Darnit, "hours at most!"

"Sticky wicket? What?" chuckled Wilbur Fortisque-Smithe, laconically lighting a small cigar. The
truest opening bowler to ever play for England until the controversial 'Jawline' tour of Australia
always found the humour in a situation.

"We mus' act quickly, Darnit" agreed Wu Pong the fanatical martial artist from Japan.

"As a flash", roared Big John Caine the grizzly wrestler for America with what amounted to wit for
him.  He was gazing at the eleven cameras suspended around Wu Pongs neck.

"But where do ve start?", Hans Krusche, the meticulous German brought the conversation back to
reality.  "Ve haf no idea where he is!"

"Not so, Hans" smiled Darnit.  "Eyestrain was last seen in a high mountainous plain - fiercely
hostile to human survival. Prehistoric birds, acid rain, poisonous snakes and horrible mutations,
presumably created by Eyestrain himself.  One man, unequipped may just be able to persuade the Professor to save the Earth.

There was a moments silence, and then with the courage borne of a thousand close scrapes the
intrepid adventurers all spoke at once.

.... vital Test Match you see, night before on Thursday!
.... 'ave to oversee ze onion crop, otherwise .......
.... never been one to trust a parachute, and my spurs are still being re-chromed .....
.... international Origami Championship in Tokyo
.... Marching display and duelling scar contest.

Darnit smiled. "Well someone has to go .... or we're all dead anyway! So have we a volunteer, or do we draw lots?


The Adventure

Your volunteer selected, he and his party of bearers must move around the landscape and try to find
Professor Eyestrain.  Eyestrain will then ask for various items from your bearers in order to create an
Asteroid deflector.  Woe betide you if you miss anything.
You can collect previously abandoned items from other expeditions by walking over them.
Once held by a bearer you can easily use the article whenever you need to.
Each character has a key item which he will need to complete the mission.  Your character will obey
all your instructions, even stupid ones, although this may lead to some head shaking.  When stuck the
character may have a bright idea about which item to use or then again he may not.
It's a race against time.  Asteroid Time.  And if, 'Asteroid Time', then it's running out fast.
 
Cassette Loading Instructions

Spectrum 48K        : Load "" and press PLAY on cassette. Stop the tape after the Explorer Selection Screen,
and restart once you have selected your explorer.
Spectrum 128K       : Load "" and press PLAY on cassette.

C64 Cassette        : Press Shift/Run Stop and press Play on cassette. Select adventure.
                      Turn tape to side two. Rewind and load game.
Amstrad Cassette    : Press Control and Small Enter and press Play on cassette. 

MSX Cassette        : BLOAD"CAS:",R and press Play on tape.


Disk Loading Instructions

C64/128Disc         : Load "*",8,1.

Amstrad Disc        : Type| cpm and the game will load.

Atari ST            : Insert disc intodrive andturn on machine. The disc will then load and run.

Commodore Amiga     : Insert the disc at the Workbench prompt, and the disc will load and run.


Control Keys

                    Spectrum  C64/128   Amstrad     MSX       ST      Amiga 
Left                   Z         Z         Z         Z         Z         Z 
Right                  X         X         X         X         X         X 
Up                     0         P         0         0         P         P 
Down                   K         L         K         K         L         L 
Jump                 Space     Space     Space     Space     Space     Space 
Bearers Left           1         1         1         1         1         1 
Bearers Right          2         2         2         2         2         2 
Swap Object            S         S         S         S         S         S 
Think                  T         T         T         T         T         T 
Music On               -        F1         -         -         -        F9 
Music Off              -        F3         -         -         -        F10 
Abort               Caps/Q   Shift/Run Ctrl/     Ctrl/Stop Ctrl/Escape Ctrl/Escape
                                Stop     Escape
