Turbo Esprit - Encore inside-inlay



INTRODUCTION



Four smugglers' cares are meeting an armoured car carrying drugs - you must stop them and their cargo,

and stop the armoured car after it has made its last drop. You score points for capturing the smugglers

alive and lose points for shooting innocent motorists. Obey traffic lights, avoid road-works and watch out

for pedestrian crossings.



LOADING INSTRUCTIONS



Spectrum 48K Cassette              LOAD ""

Spectrum 128K Cassette             LOAD "" in 48K mode

Amstrad Cassette                   CTRL & ENTER

Commodore 64/128 Cassette          SHIFT & RUN/STOP

Commodore 64/128 Disk              LOAD "*",8,1



PLAYING INSTRUCTIONS



STANDARD CONTROLS

S        Joystick UP             Increase speed

A        Joystick DOWN           Decrease speed

J        Joystick LEFT           Move to left hand lane

J+K      Joystick LEFT + FIRE    Turn left

L        Joystick RIGHT          Move to right hand lane

L+K      Joystick RIGHT + FIRE   Turn right

K        Joystick FIRE           Fire gun

M                                Map on/off

T                                Terminate game



NB: Up, down, left and right also move the map



STEERING

You can use the decrease speed key to reverse and execute three point turns.



TACTICS

Using the map, go to the city centre and wait for the smugglers' cars. The supply car circles the block

after the "Drugs Exchanged" message, follow the delivery car and bump it into submission - don't stop for

anything!



THE CARS

RED                             Your car

RED                             Smugglers' cars (4)

BLACK                           Armoured car (1)

WHITE (Magenta on Amstrad)      Hit cars

BLUE & YELLOW                   Ordinary motorists



THE MAP

Flashing circles indicate your car, and those of the smugglers. Petrol pumps indicate garages. Four dots

at junctions indicate traffic lights and arrows alongside road indicate one-way streets.



STREET NAMES

Streets are given by map reference eg. "E.9" is the ninth street going east-west. "N.7" is the seventh

street going north-south.



MESSAGES

These will advise you of the game status.



STOPPING THE SMUGGLERS' CARS

You will score more points for "bumping" the smugglers' cars than for shooting them. Bump the smuggler

more than four times (but not in a queue) and he will surrender. You can't bump the armoured car. You

can also stop the smugglers by chasing them into a dead end. Remember, the smugglers are aware of

your position, so wait for them out of sight, using the map, until the exchange is made.



HIT CARS

These will shoot at you if they pass on your right. You can shoot them or bump them for extra points.



FUEL, GARAGES AND NEW CARS

To refuel, drive to a garage and park on the pavement alongside. Your fuel gauge will show when you

have refueled. If you run out of fuel or your car is incapacitated, you will get a new car. You can repair

your car by stopping at a garage.



(C) 1985 ELITE SYSTEMS LTD.

All rights reserved worldwide. Unauthorised copying, lending, broadcasting or resale without the express

written permission of Elite Systems Ltd. is strictly prohibited.



GUARANTEE



This software product has been carefully developed and manufactured ot the highest quality standards.

Please read carefully the instructions for loading which are included. If for any reason you have difficulty

in running the program, and believe that the product is defective, please return it directly to the following

address:

  Customer Services Dept., Elite Systems Ltd., Eastern Avenue, Lichfield, WS13 6RX, England



Our Quality Control Department will test the product and supply an immediate replacementment at no extra

cost. Please note that this does not affect your statutory rights.