VAGAN ATTACK

The Federation has been caught by a surprise Vagan 

attack. Only you and the Andromeda stand in the way of 

Vagan domination of the galaxy. You must destroy all of 

the Vagan ships and bases within a limited time period, 

otherwise the galaxy will be captured and your mission 

will have failed. 9 levels of play from Sirius (easiest) 

to Orion (hardest)



LOADING

To load press LOAD "" Press PLAY on your cassette 

recorder. The programme will now load automatically. (The 

program is recorded on both sides of the tape. In case of 

loading difficulty, turn the tape over, rewind to the 

beginning and load again).



INSTRUCTIONS

The following commands are available to you, the Captain 

of the Andromeda, in your fight against the Vagan 

attackers.



IO = Ion Drive			TE = Tetron Drive		LA = Lasers

PL = Plasma Bolts		AN = Anti-Matter Bomb		GA = Galaxy Chart

ST = Status Report		DA = Damage Report		LO = Long Range Scanner

SH = Short Range Scanner	AB = Abort (Engine or Weapon Command)



TIME

Each Star Year is equal to 20 seconds of Game Time.



THE GALAXY

The galaxy is divided into 64 Quadrants, each of which is 

divided into 64 Sectors



VAGAN SHIPS

Vagan ships are armed with Lasers, which can cause 

serious damage to the Andromeda. They move around the 

galaxy forming larger fleets and attacking the Andromeda 

and it's Star Bases.



VAGAN BASES

Vagan bases are armed with Lasers and Plasma Bolts. These 

will cause serious, or even fatal, damage to the 

Andromeda. Vagan bases stay in their original Quadrant 

guarded by growing fleets of Vagan ships.



THE ANDROMEDA

The Andromeda has both Ion and Tetron engines. Ion 

engines can move the Andromeda up to 7 Sectors, whilst 

Tetron engines can be used to travel up to 6 Quadrants. 

To move the Andromeda you must specify the type of engine 

(Ion or Tetron), the course (1-360) and power (1-7 for 

Ion or 1-6 for Tetron). Vagans may enter the Andromeda's 

Quadrant after you have engaged engines. If you want to 

stay and fight, the command AB (Abort) will release the 

engines.



WEAPONS

The Andromeda has 2 Plasma Tubes and initially carries 12 

Plasma Bolts. These are replenished on docking with a 

Star Base. A hit by a Plasma Bolt on a Vagan ship, Vagan 

Base or Star Base will destroy it. A hit on a star will 

cause it to collapse into a black hole. To use Plasma 

Bolts, only the course needs to be specified. To use both 

Plasma Tubes together, two courses must be given, 

separated by a space. The Andromeda is also armed with 

two independently operated Lasers. The Laser's energy 

fans out 10 to either side of the direction of fire. 

However, the power drops off at the edges and also 

proportionally with the distance from the target. To use 

Lasers, both course and energy must be specified. Energy 

can be any number of units up to the maximum energy that 

the Andromeda has left at that time. The Andromeda also 

carries an Anti-Matter Bomb and once used it cannot be 

replaced. The detonation of the Anti-Matter Bomb will 

destroy all vessels within that Quadrant and all stars 

will collapse into black holes. Be warned, the high 

magnetic field of the primed bomb can affect the power 

and guidance systems of your engines. Hence, the 

Andromeda may not escape the Quadrant before detonation. 

Also, a high level of radiation will remain within the 

Quadrant and it will cause severer damage if the 

Andromeda ever enters that Quadrant again.



STAR BASES

Star Bases are scattered around the galaxy to support the 

Andromeda. On docking with one, all of the Andromeda's 

Plasma Bolts and energy are replenished and all damaged 

systems repaired. To dock, the Andromeda must enter a 

Sector adjacent to the Star Base. Star Bases are 

susceptible to Vagan Attack. Once attacked, all Vagans in 

its Quadrant must be destroyed within 10 Star Years or 

the base will be destroyed.



COMMUNICATIONS

Long Range Scanner gives the status and the Andromeda's 

current, and 8 adjacent Quadrants

Short Range Scanner gives a detailed view of the Quadrant 

in which the Andromeda is situated.

Sub-Space Radio Messages will be received during your 

mission giving the status of distant Quadrants. For each 

Quadrant, 4 numbers are given. These give the number of 

Star Bases, Vagan Bases, Vagan Ships and Stars 

respectively. Sub-Space messages also inform you of Star 

Bases under attack.

Status Report gives information about the Andromeda and 

the battle situation.

Damage Report lists any systems damaged and the time in 

Star Years needed to repair them.

Galaxy Chart shows where the Andromeda has been and also 

if there are any Vagans or Star Vases in those Quadrants. 

The Galaxy Chart also shows the position of any Star 

Bases under attack.





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