THE ESCAPING HABIT

(Zenobi Software)



Spectrum 48K/128K+2





THE STORY SO FAR ...



The time is January 1942 - the place a P.O.W. camp, somewhere in Italy.



You were captured when en route to a meeting with the various Allied commanders in

North Africa. You were carrying highly-confidential papers concerning the plans for

the campaign in the area and luckily enough you were able to prevent these falling

into enemy hands. However, you are bundled off to a small holding-camp whilst attempts

are made to ascertain just how "important" you may be to the war-effort.



After several abortive attempts at escaping you are finally sent to this present camp,

situated somewhere in northern Italy ... allegedly reputed to be "escape-proof" and

a place where the authorities feel sure you will remain for the duration.



You are taken to meet the senior British officer on your arrival at the camp and he

gives you the general "low-down" on the camp and its regime. Your hut is number one

and your meal-times are 8:00 am - 13:00 pm - 18:00 pm and you are told to drop whatever

you are doing when you hear roll call called and to head for the square. Failure to do

just that can have untold of consequences.



However, just as you are leaving, the senior British officer leans across and slips a

small piece of paper into your hand ... You quickly clench your fist and drop your

hand to your side.



Once in the safety of your new hut you unscrew the

paper and read its contents. It is a hastily

scribbled note informing you that there is every

chance that you will not be around to eat your

18:00 pm meal. It seems that the GESTAPO are on

their way to the camp with the sole purpose of

forcing you to reveal the hiding place of the

highly-confidential papers that you secreted away.



Of course you do not have to stay around long enough

for them to exact their evil ways ... You could always

beat them to the punch and ESCAPE first! The only other

course of action is to wait around until they do turn

up and then surrender yourself to the inevitable

torture that will surely follow at their hands.





NOTES



This game will accept all the standard commands such as EXAMINE, SEARCH, LOOK, OPEN etc

and will accept such inputs as GET ALL EXCEPT THE SMALL BLUE BOOK and PUT THE KNIFE INTO

THE BARREL. It will also accept the use of RAMSAVE and RAMLOAD to store and recall a

"saved" position from MEMORY but it is suggested that you stick to the more standard use

of SAVE and LOAD to TAPE in order to gain a more permanent record of your progress.



To put an item/object into a container it will be necessary to use the PUT APPLE INTO

BAG. However, to remove the item/object from a container it only requires a simple GET ITEM.





TIPS



If you need any help why not resort to seeking the advice of the monk ... check the church

for the time of "comings" and 'goings .

