THE FISHER KING
(Zenobi Software)

Spectrum 48k/128K+2



Throughout the country there can be found numerous dusty books, each with its own
version of the "ARTHURIAN LEGEND" proudly displayed in its many pages. People have
been enthralled by the various tales of chivalry and derring-do contained within
these tomes for many long years and doubtless will continue to be so for many more
to come. Each "version" tells basically the same story, albeit with a  few embellishments
of its own, and this game is no exception. However, such is the way of "legends" and
the heroic deeds contained therein ... each "teller" has always seen fit to colour the
tale with their own particular command of the language, adding clarity to some actions
whilst clouding others in the grey mists of uncertainty ... leaving the reader to draw
their own conclusions and form their own attachments to the various characters involved.
DENNIS F. FRANCOMBE is no exception; this game is his version of one of the many tales
of those time; and one full of romance, intrigue and daring deeds.


It was the time of the "Pentecost" and Arthur summoned all and sundry
to a great feast at Caerleon.

Lords and Knights came from all parts of the land, each with their
own retinue and each bearing sworn allegiance to the king and all he
stood for.

As the feasting continued there was a series of knocks, somewhat
urgent, on the main doors and, when they were flung open, in flounced
the "Loathly Damsel". Though far from fair in her looks, the lady
was of commanding bearing and when she entreated the king to provide
her with a knight to assist her in her quest for the Castle Anfortas,
the king found himself only too willing to be of service. However,
none would rise to the occasion and it now falls upon Perceval, a lowly
scullion, to take on the task.

Will you, in the guise of Perceval, take the king's command and offer the "Loathly Damsel"
the assistance she requires. If you do, you will be dubbed SIR PERCEVAL and provided with
all the "trappings" that go with the appointment ... You will be sent on your way with
some rusty armour, a battered old nag and the "Loathly Damsel" in attendance.


NOTES

The use of the command HELP will provide you with FIVE random clues and some general
advice ... Use it all wisely. Some other useful words are ... STRIKE, GREET, WAKE, WEDGE,
DISMOUNT, FOLLOW and ATTACK. Use RAMSAVE and RAMLOAD to save/load a position to memory,
but always use the standard SAVE and LOAD to store a more permanent position to TAPE.

The game is in two parts, so when you complete PART ONE you will need to save your data
to tape and then to load this data into PART TWO in order to continue the quest .......
