THE HOUSE ON DAMNED HILL
(c)Century City Software 1984

Controls...Type commands in UPPER CASE for some of the words in the vocabulary
type "HELP".

If you are stuck at a point in the game type "HINT".

Commands must be unambiguous and can be shortened  i.e. - GN for "GO NORTH".

The aim of the game is to try and get to the room in the old house where a
maiden is being held captive. The house consists of four floors, cellars,
ground floor, 1st floor and attics. In the house are lots of creatures, some
of which can be friendly whilst others are definitely not. Also in the house
are objects, of which some are needed to progress, whilst others are of no
use (common sense rules here). Also in the game is a clock - a time limit
is imposed. This clock is shown all the time wjen in a room. Another factor
to take into account is strength, the player has only a certain amount and
loses some every time he moves! But strength can be gained by dropping
objects, or gambling some of your strength in a fight with a monster. For
the unwary are traps - some of which can be gotten out of (if the right
objects are being carried), and some of which are fatal - BEWARE!
