THE INFERNO
48K Spectrum
(Richard Shepherd Software)


The program closely follows the plan of Dante's Inferno, which depicts
the 13th Century concept of Hell. In your quest there are nine circles
through which you must pass to reach the centre and escape.


HOW TO USE THE PROGRAM

To explore "The Inferno" use North, South, East, West, Up or Down (use
N for North, E for East, etc.). To take an object use T, to leave it
behind enter DROP. To see what you are carrying enter I for Inventory
or LIST. You can also ask Virgil for his LIST (or Inventory) by
entering VIRGIL LIST. Graphics may be switched off by entering
GRAPHICS OFF; to reinstate them enter GRAPHICS ON.

The program will wait for 'ENTER' to be pressed after a picture is
drawn. (See bottom right-hand corner of screen. HINTS: HELP will give
you clues. Try examining things. Don't be too violent - most characters
are stronger than you.

The Inferno will accept up to 80 characters of command information. To
enter a command press 'ENTER'. You can use AND, THEN or + to link
commands together. Delete works as usual. CAPS 1 (EDIT) will delete
the whole line. Watch the lower window for prompts.

The Inferno has a large vocabulary including: NORTH (N), SOUTH (S),
EAST (E), WEST (W), UP (U), DOWN (D), INVENTORY/LIST (I), HELP, SCORE,
QUIT, GRAPHICS ON, GRAPHICS OFF, EXAMINE (EXA), COPY, WAIT/REST, TAKE
(T), DROP, GIVE, LOOK (L), IN/ENTER, OUT/LEAVE/EXIT, OPEN, CLOSE,
UNLOCK, LOCK, BREAK, CLIMB, JUMP, MOVE/PUSH, WEAR/PUT ON, TAKE OFF
/REMOVE, LIGHT, PUT OUT, BITE, EAT, DRINK, KILL/FIGHT/ATTACK.
The items in brackets show abbreviations you can use.

If you wish to save the game to be continued later, enter SAVE and
follow the on-screen instructions. To re-load your game, load the
original cassette, move to the first location and enter LOAD and
follow the on-screen instructions.

Please note: It is important to disconnect any Microdrive device
before loading this game.

THERE ARE TEN CHARACTERS WHO MAY HELP OR HINDER YOU:
VIRGIL - Your guide. He can be very helpful if you are sensible. You
will definitely need his help to succeed.
GERYON - A winged monster with a man's face, the paws of a beast and a
serpent's tail.
MINOS - Judge of the Underworld.
CEREBUS - Three headed dog who guards the pathways.
DEMON - Guards those in boiling pitch in the Eighth circle.
HARPIES - Similar to MEDUSA. They have faces so terrible, that one
look will turn you to stone.
TITAN - Guards the exit from Hell.
GIANT - Slumbering monster chained in the well in the Ninth circle.
THE LIZARD / THE MAN - Wait and see!!
And YOU!!

To talk to other characters, start the command with their name; eg.
VIRGIL UNLOCK THE DOOR, VIRGIL GIVE ME THE AXE, GERYON GO WEST, VIRGIL
LIST.

THE STRUCTURE OF THE INFERNO:
OUTSIDE:
The Vestibule. The River Acheron.
CIRCLES:
1st circle - Limbo. 2nd circle - The Plain of Howling Winds. 3rd circle
- The Circle of the Greedy. 4th circle - Hoarders & Wasters. 5th circle
- Marsh of Styx. 6th circle - City of Dis. 7th circle - River of
Boiling Blood, The Burning Sands and The Wood of Despair. 8th circle -
The Trenches and The Boiling Pitch. 9th circle - The Plains of Ice and
The Well.
CENTRE:
TITAN and THE EXIT.

GOOD LUCK!!! YOU'LL NEED IT!!!


(c) Richard Shepherd 1984
