OUT OF THE LIMELIGHT
(Zenobi Software)

Spectrum 48K/128K+2


THE STORY SO FAR ...

It seemed like only yesterday when the agent
first thrust the new script into your hands and
brusquely commanded you to read through it. It
was a fine script and one that you would be proud
to enact upon the stage of any theatre in the
land. However, you could not help but feel that
the actual play itself was but a prelude to much
greater events. Sadly this feeling was to turn
into something more concrete and the events that
unfolded would linger with you for many a long
year to come.

In this game you assume the role of SIR IGNATIUS
GRIMWOOD, a celebrated actor of the period. It
was near the end of August 1886 and the theatre
had one hour earlier been filled with all the
hustle and bustle of the drama-loving public.
GRIMWOOD stood talking to OBADIAH HARDY, a fellow
thespian and close friend of his. "Well, Iggy,
I'll see you later," said the sly, but still very
likeable, wag. Then whilst GRIMWOOD was bent over
tying his shoe-laces, which he had been having
cataclysmic (for him anyway) troubles with, Hardy
went off to lock up. Suddenly there was a loud
"THUD" followed by a piercing cry.

It was HARDY's voice and he was being assailed by someone. GRIMWOOD ran to the scene of
this terrible act but before he arrived there he heard a sharp blow being delivered. As
he reached the foyer he observed BERT ROSENBERG, a ruthless and a callous criminal,
standing over the body, but as GRIMWOOD yelled "What have you done to him!", ROSENBERG ran
off in the direction of the stalls. Following close on his heels, GRIMWOOD sprinted into
the belly of the darkened theatre, only to find himself leapt on by ROSENBERG and knocked
to the floor. When GRIMWOOD recovered his composure ROSENBERG was gone.

Some days later HARDY was still clinging dearly to his life and GRIMWOOD vowed to set out
and track down ROSENBERG in order to bring him to justice. His only clue, the knowledge
that ROSENBERG's henchman, a certain JEREMIAH PLANTAGENET, was residing at a hotel in the
nearby village of CREIGHTON. Can YOU guide GRIMWOOD in his search for this ruffian??


NOTES

This game will accept all the standard commands as well as some others such as AGAIN which
will repeat your last command, PAUSE which will stop the "clock" and allow you time to
gather your thoughts, and WAIT which allows time to pass. Use WAIT HOUR for time to pass more
swiftly. It will he necessary to enlist the help of some other characters, so use these
commands to converse with them. SAY TO ( ) "FOLLOW ME" or ASK ( ) TO "OPEN THE GATE". Some
useful commands are ... BRUSH, CONCEAL, EXTRACT, PRETEND, SILENCE, RETRIEVE and REPAIR.

Use the commands RAMSAVE and RAMLOAD to store a position in MEMORY (this is only temporary).

TIP Take the time to write a letter and ensure that your room is waiting for you - or else!
