An adventure game for the 48K Spectrum written using 'The Quill' adventure
system.

In this game you are the captain of a Long Range Maritime Aircraft flying at
15000 feat over the Arzelean Sea. You are on patrol, with the objective of
obtaining as much Intelligence as you can about Turyan military equipment. The
main objective revolves around either photographing naval vessels or recording
other items encountered during the flight.
To assist you in your task, you are well equipped:

1. Radios - for communication and receiving broadcasts. Note that you are on an
intelligence mission

2. Radar - can give useful information on contacts, hazards and so on. On this
trip the set you have is a little temperamental with the result that it can go
unserviceable at an inconvenient time. However it may be repaired by your radar
operator or by ground crew at an airfield with servicing facilities.

3. ECM (Electronic Counter Measures) - this detects radar which is carried by
aircraft or naval vessels. Most warships carry radar (and ECMI) so, in large
areas of open sea, this may be the only way of finding an elusive ship. It is a
piece of electronic equipment however, and is every bit as reliable as your
radar.

4. Sonar - This is a monitor which records on a screen all that is picked up by
a sonobuoy in the water. You drop the sonobuoy at the right time, and you will
obtain intelligence information. The equipment is obsolete though and will only
pick up the oldest of Turyan submarines and any surface ship in very close
proximity.

5. An Infra Red Detector - an electronic camera which will record temperature
variations and tell you what is there - only in certain conditions.

6. An Ionisation Detector - a name applied to a form of 'Sniffer' equipment.
This will detect exhaust fumes of a submarine (if the sub is not nuclear) under
certain conditions, and will give an analysis of these fumes to give an
indication of how well maintained such vessels are.

7. A MATR (Mission Analysis Tape Recorder) - which is vital to the success of
the mission, for this records all that happens during the flight so that the
intelligence people on the ground can see what you have. It has an input from
all of the above mentioned pieces of equipment.

8. A camera - needs no explanation. You have sufficient film to achieve success
- provided you look after the camera!

9. A computer - has a specific function on this trip.

Remember certain points about this mission: firstly, you are in an aircraft and
flying in a hazardous area. All of the normal things concerned with flight
safety apply - don't fly into mountains, take care in fog or other adverse
weather. Secondly, you will not see anything of Intelligence value at 15000
feet. You can descend to 500 feet (where you fly at only half the speed) where
there are more flight safety hazards. You will not see submarines from this low
height. But you cannot normally descend without enormous risk. There are places
where you can descend again - where there are submarines! There are always clues
present to find these - as with maritime flight in real life, your equipment
must be used to best effect to find these clues.

When landing, think about what a normal aircraft must do to land safely - if you
don't you may not live to regret it.

The area you are searching is not large in real terms - but in adventure terms,
there over 165 locations. The adventure is not in real time, so you do have time
to think about your actions. You are strongly recommended to make a map as you
go along - and bear in mind that at 15000 feet you cover twice the distance per
move that you do at low level (as in real life). It will be easier to produce a
map on square rule paper.

Vocabulary

Directions;
N,NE,E,SE,S,SW,W,NW,U,D,CLIMB,DESCEND,000,090,045,135,180,225,270,315.

Commands;
REQUEST, LAND, LOOK, LOOK A (i.e. REDESCRIBE), TAKE, PHOTO, RECORD, LISTEN, USE,
DROP, QUIT, SCORE, UNDERCARRIAGE(!), LOAD, SAVE.

Nouns;
BOAT, CONTACT, SUBMARINE, X, CRUISER, CARRIER, AIRCRAFT, DESTROYER, FRIGATE,
ANTI-SUBMARINE, MRCA, WEATHER, LAND, MISSILE, ROCKET, HEAT, IONISATON,
INFRA-RED, RADAR, ECM, SONAR, SONOBUOY, PASSIVE, SNORKEL, MATR (Mission Analysis
Tape Recorder, JAMMER, CAMERA, PHOTO, DOWN(!).

Adverbs
CAREFULLY, CLOSELY.

This list is not at all exhaustive - many more words are present in the
vocabulary.
