SUPER SPY
(Richard Shepherd Software)


SUPER SPY INSTRUCTIONS
48K SPECTRUM

To load the program it is essential that you enter LOAD "" CODE.
CODE is obtained by pressing both shift keys until a flashing 'E'
appears, then pressing CODE which is located on the I key.


Playing Super Spy

The game has four parts:
a) The round the world spy chase in which you aim to discover the
   location of Dr. Death's secret hideaway.
b) Exploring Dr. Death's island to discover the entrance to his
   underground maze.
c) The 3-D graphic maze which you must navigate yourself through to
   find the control room where Dr. Death has hidden the kidnapped 
   missile.
d) Breaking the code to disarm the missile and save the world.

Clues are available overleaf; use only in the event of sheer
frustration!


CLUES

In part a:
* When asked which gadgets you require, enter a single gadget number
  at a time, pressing Enter after each number.
* Remember that your destination is not necessarily one of those
  displayed on the screen - it may be somewhere far more exotic!
* When a situation arises, respond in normal sentences.
* If your strength or weaponry is running low, return to London for it
  to be replenished - but not too often!
* There are two types of clues to help you to find the location of the
  island. Firstly there are the coded messages, which you must decode.
  The second set of clues are the single letters which you may be
  given. Each letter appears in the name of the location, so if you
  collect the letters and swap them round you will eventually discover
  the secret. Please note that if you are killed and re-incarnated you
  must start the letter collecting clue again because the location may
  have changed.
* When you find the correct location there will be a wait of 80
  seconds whilst the island is set up.

In part b:
* Enter 'n', 's', 'e' or 'w' as a direction.
* Watch your strength rating. Remember that an island is surrounded 
  by sea.
* Note your movements, so that if you find the energy tablets you can
  return to them to gain extra strength.
* If you run out of weapons, continue fighting by kicking, hitting,
  etc.

In part c:
* Try not to stay in one room for too long. To retrace your steps
  press key 6 twice; this rotates you by 180 degrees so that you are
  facing the opposite direction.

In part d:
* You're on your own!
