Bionic Commando 
Copyright/Publisher: Capcom/Go!, Release Year: 1988,
Categorie: Platform Multi Scroll, Number Of Players: 1 or 2

SCENARIO
It may have been ten years, but the oppression and devastation 
continues. The alien forces that alid waste to our beautiful 
world have all but decimated our civilization. Now, for the 
first time in so many years comes our chance for glory again. 
The Bionic Commandos. 
This elite fighting force is each equipped with a bionic arm 
with which they can climb and swing from platform to platform 
by extending their arm and grabbing and suitable object above 
them. The arm is also useful for catching provisions and extra 
weapons parachuted into the combat zone. As a weapon the 
bionic arm delivers an awesome blow to any enemy soldiers he 
may come to grips with. After battling his way through the 
alien base complex, the commando must destroy the launch 
computer, thus preventing the aliens from using their doomsday 
weapon. 

JOYSTICK COMMANDS
Use Kempston, Cursor or Sinclair joysticks.

Without firebutton depressed:
Joystick left - Walk left 
Joystick right - Walk right 
Joystick back - Crouch 
Joystick forward - No effect 
To attach your bionic arm press fire. 
With firebutton depressed:
Joystick left - Fire left 
Joystick right - Fire right 
Joystick back - Crouch and fire 
Joystick forward - Extend bionic arm 
With bionic arm attached:
Joystick left - Swing left 
Joystick right - Swing right 
Joystick back - Detach arm 
Joystick forward - Climp up arm 

Keyboard Commands:
5 - left
8 - right
7 - up
6 - down
0 - fire
Keyboard controls are redefinable.

CAPS + SPACE - Toggle pause mode on/off. 
SPACE (When in pause mode) - Quit current game.

GAME PLAY
Your bionic commando is equipped not only with a bionic arm, 
but also with a standard double shot gun. As the game 
proceeds, extra weaponry will be parachuted to you. 
These extras include:
- A rapid fire gun 
- A grenade launcher 
- A plasma bolt blaster 
- A bionic arm turbo charger for extra speed using your bionic 
arm. 
Once you lose a life, all extras are gone though. 

STAGE 1: THE DYING FOREST
This is the only accessible route to the alien base complex. 
However, the aliens know that, too! As you approach the 
complex, alien guards armed with rifles and grenades will bar 
your way. 
Use your bionic arm to climb the trees, but beware, the larger 
soldiers are equipped with a rope and grappling hook with 
which they can climb trees and chase you. 
Also the trees are inhabited, on the lower branches by a 
species of killer bees and on the higher branches by lurk 
vicious flying creatures. These must either be destroyed or 
avoided at all costs. 

STAGE 2: THE CASTLE
Once through the forest, your next task is to neutralise the 
castle under which lies the enemy base complex. Battle you way 
across the drawbridge doing your best to blast or avoid 
cannons and gun turrets that spew out wave of deadly shells 
and missiles. 
Electric wires that stretch across your path must be 
destroyed, as touching them is instant electrocution. If that 
was not bad enough, once across the drawbridge, to reach the 
top of the castle, you must destroy the explosive ladened 
kamikaze soldiers. 
Who will do their best to blow you up, while above you the 
aliens have placed their toughest soldiers that will try to 
squash you flat by hurling large objects from above as you 
pass by. 

STAGE 3: INFILTRATION
Gaining access to the underground complex will be no easy 
feat. With their first two lines of defence destroyed, the 
aliens have sealed off the complex to all but the most 
frenzied attack. 
However, there is one slim chance of entry, the sewer system. 
Infested by lethal creatures, little of which is known, fight 
your way through blasting not only the creatures, but also 
massive robots which are, though only partly operational, 
still extremely dangerous. 
To add to the battle, evil machines bounce towards you, which, 
if hit, catapult its driver clear allowing him to fight on. 

STAGE 4: THE CONTROL TOWER
Now inside, you must reach the missile with all possible 
haste. To reach it, you must pass through the control room. 
However, your entry is blocked by a set of immovable doors. 
These are easily dealt with by blasting the locking mechanism. 
As you battle to reach the top of the room, blast the soldiers 
that bar your way, destroy the helicopters that buzz around 
above you dropping bombs, while avoiding the indestructable 
stomp machines that will flatten you ifthey have the chance. 

STAGE 5: THE SILO
The final and most difficult level of Bionic Commando. Smash 
through the remaining defences that have a few lethal 
surprises in store. Once at the top of the silo, destroy the 
alien launch computer, thus stopping the launch of the 
doomsday missile and completing your mission...possibly! 

==========================================================
Taken from Project 64 http://project64.c64.org
Readapted for the Spectrum in 2001 AD by Alessandro Grussu
http://www.ag-online.da.ru
