
BMX SIMULATOR 2
Code Masters


BMX Simulator is one of the world's best selling games, with half a million
copies sold so far, and over 100 weeks in the British computer software
charts to date.
All the brilliant features of the original have been incorporated in
BMX Simulator 2 ... and more too!
The burms, bumps and ramps really work. Strategically devised courses, full
action replay with slo-mo option.
Ten new courses, two difficulty levels, up to FOUR players, customise your
bikes, DIRT BIKING and QUARRY RACING scenarios ... and more!


CONTROLS

You can use Kempston and Sinclair joystick interfaces with this game.
The controls are clearly displayed in the game.
Press L to change the difficulty level.
The letters that appear under the joystick graphics mean:
1 = Sinclair Port One	C = Cursor Joystick
2 = Sinclair Port Two	K = Kempston Joystick
Press keys 1 thru 4 to change the control method for each player,
or select a computer rider.


HINTS

Tap Q at any point during a game to return to the title screen.
Press S to start the race. You are then told RIDERS READY - PEDALS READY - GO!
Press accelerate the instant you are told to go - timing is vital;
don't lose precious tenths of a second.
Race as if you are in a real BMX championship. The burms help you
turn, the rough ground slows you down. All the hills and different
grade surfaces affect you as in real life.
For DIRT BIKING, remember that speed is the essence, and
use the burms frequently to keep your speed up.
For QUARRY RACING, you must use the momentum gained from
steep downward slopes to carry you up the difficult ramps.
When playing the normal game you won't be allowed to race
the last course - this is only available on the difficult
level.


THE DIFFICULT LEVEL

Each player will be asked to select their preferred tyre width
and chainwheel size before the start of the game. Narrow
tyres are not as effective in turning, but give increased speed
because of the reduction in drag. Small chainwheels allow
snappy acceleration, but give a lower top speed.
The riders can crash into each other and fall off their bikes,
so be careful to avoid your opponents.


BMX Simulator II was brought to you by:

Game design         Richard Darling
Coding              Philip and Andrew Oliver
Graphics            James Wilson / Bob Stevenson
Music/Sound/FX      David Whittaker
Directors           Richard and David Darling
Production          Mike Clarke / Stew Regan
Design and          Nigel Fletcher
Illustration
