SPINVADERS
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We hereby inaugurate a new quest for the Sinclair Programmer. Our
Spacman project is, we think, approaching its triumphant conclusion - we
can feel you all closing in on that elusive muncher - so it is just the
time to implant a new ambition in your heads.

Send us an arcade-quality Invaders game. Fast moving, colourful, with
all appropriate effects.

R Luckett of Stratford-on-Avon has provided all you need to begin the
project. His program gives you the laser base, the rows of descending
aliens and the disintegrating bunkers to lurk behind. It is a little
slow, however, and the power beams from the aliens are invisible. Race
right with 8, lurch left with the 5, and 7 shoots your blaster beam.
(48K Spectrum)
