Title : The Hobbit

Publisher : Melbourne House

Release Year: 1982

No. Players: 1

Entry Type: Adventure: Text

Machine Type: ZX-Spectrum 48K

Availability: Available

Comments: 2nd place in the C&VG 1983 Golden Joystick Awards - Game of the Year 1983.#Winner of the C&VG 1983 Golden Joystick Awards - Best Strategy Game.#There also was {book|2000171}.#This was the first Spectrum game ever to sell a million copies.#Veronika remembers: "It was never released in the US, because some company owned the rights to the pictures, and wouldn't let us license it there.#On the funny side - in a pre-release version I'd written in an angry dwarf that kept trying to kill you, and if you did something (I don't remember what) it became a randy dwarf, and kept following you around and propositioning you. But Fred and Phil decided that was a little too much, and made me take it out again."

Updated On : May 25, 2020

Roles :
  • Bookware

Competition Entry: C&VG 1983 Golden Joystick Awards

Known Errors: In the original version 1.1 of the game it was impossible to kill the dragon. That's because you couldn't go east from the town in the middle of the Long Lake. This has been corrected in version 1.2, mind. It sounds like it was a slight fault in the routine where you must ask Elrond to read the map for you, and the route he tells you about is only actually filled in on the map at that point. If you don't have him read the map to you then the route won't exist. The way to spot the difference between the versions is that the names of the programmers have been added on the loading screen for 1.2.##(Ian Ormesher in Your Sinclair issue 5 page 62)